Digital Literacy

Curricular Objectives

Every Westwood pupil will become:
  • Self-directed learners in technology 
  • Active Contributors to the digital world
  • Confident persons in navigating cyberspace safely
  • Concerned citizens in cyber wellness and digital empathy

Digital Literacy Programme

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In Westwood Primary, the Digital Literacy programme comprises of ICT Baseline Standards, ICT Enrichment, Cyber Wellness and Media Literacy. Our ICT Baseline Standards is integrated with Project Work under our Applied Learning Programme (ALP), which is aligned to the school’s Thrive Framework to develop future-ready and responsible digital learners. 

Overview of ICT Baseline Literacy Programme

Our Baseline ICT Standard Literacy Programme and Project Work aim to equip every Westwood pupil with the essential ICT skills for the 21st Century, to become self-directed and collaborative learners. We will be showcasing our pupils’ work by levels via this Google Site. You are strongly encouraged to take a look at your child’s/ward’s work and write some “Words of Encouragement” for him/her using the Padlet links. We hope this will help parents better understand their child/ward’s learning in school. Partner us in nurturing our pupils to be future-ready and anchor-steady.

Level ICT Baseline Literacy Programme
Timeline ICT Enrichment ICT Baseline View Students' Workpieces
Primary 1 Term 2 Scratch Junior Touch-typing and MS Word Click Here
Primary 2 Term 3 Scratch Junior MS Powerpoint and Email
Primary 3 Term 3 Scratch 3.0 Project Work on 'Care for Pets/Animals' Google Slides
Primary 4 Term 1 and Term 3 - Project Work on 'Passion for Community' Block Programming using Micro-bits

Google Sheets with Graphs
Click Here
Primary 5 Term 2 App Coding using Thunkable Project Work on Positive Design
Webpage Creation using Google sites
Click Here
Primary 6 Term 4 Code-for-Fun by MOE Video Maker
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Pupils learning how to code using Scratch programming software
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Pupils learning how to code using Scratch programming software
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Pupils learning to code using Micro:Bit programming and applying what they have learnt in game creation

MOE’s Cyber Wellness Framework

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The framework focuses on developing the child’s instinct to protect and empower him to take responsibility for his own well-being in cyberspace. It highlights three principles, ‘Respect for Self and Others’, ‘Safe and Responsible Use’ and ‘Positive Peer Influence’, in guiding students to make careful and well-considered decisions in the cyber space.

Principles

(1) Respect for Self and Others
Students need to:
  • uphold their own dignity when online
  • respect other people online

(2) Safe and Responsible Use
Students need to:
  • understand the risks of harmful and illegal online behaviours, and take steps to protect themselves
  • make wise and healthy choices online

(3) Positive Peer Influence
Students need to:
  • be a positive role model online
  • advocate positive online behavior

3-Step Process

The process of Sense, Think and Act serves to highlight the stages that a student should undergo to prepare himself/herself to self-manage in cyberspace. The process could serve as a heuristic device to help teachers organize lessons on cyber wellness topics.

Sense - The first step in inculcating these principles is to create cyber awareness among the students. Students should be able to “sense” the risks of harmful behaviours online and learn how to manage such risks as well as protect themselves from the dangers.

Think - To develop students’ ability to respond to new encounters in cyberspace, it is important to provide opportunities for students to analyze, evaluate and reflect on cyber wellness issues.

Act - Students should eventually translate their understanding into actions that will keep them safe while online.

Students should always “be aware”, “think” before “acting” while they are online. Therefore, “Sense, Think and Act” is a simple learning cycle for students to adopt. We will also reinforce this process when delivering their cyber wellness programme.

Overview of Cyber Wellness & Media Literacy Programme

Cyber Wellness (CW) refers to the positive well-being of Internet users. It involves an understanding of online behavior and awareness of how to protect oneself in cyberspace. The focus of CW is about helping students to become responsible digital learners. Students should also be a positive peer influence by harnessing technology for collaboration, learning and productivity, as well as advocating positive use of technology for the good of the community.Our Cyber Wellness Progamme aims at covering a holistic range of safety issues brought about by the increased use of technology in our student’s lives. Guided by MOE’s Cyber Wellness Framework and New Media Literacy Toolkit, the programme extends its reach further by identifying new threats that students may face and addressing them through level targeted Digital Literacy projects.
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Cyber Wellness activity booth during recess
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Pupils attempting Cyber Wellness quiz